Missile Command
1980s Arcade — Mouse-aimed missile defense, multi-target tracking, progressive difficulty waves, score-chaining. Teaches mouse input, screen zones, and resource management.
01
Basic Missile Launch
Concept: Click to launch interceptor, explosion animation, falling enemy missile.
02
Multiple Targets
Concept: Track several incoming missiles simultaneously, limited ammo.
03
City Defense
Concept: 6 cities as targets, lose city on missile hit, game over when all gone.
04
Progressive Waves
Concept: Increasing missile count, speed, splitter missiles per wave.
05
Score System
Concept: Points per kill, chain bonus for consecutive saves, city survival bonus.
06
Smart Bombs & Power-ups
Concept: Limited screen-clearing smart bombs, ammo refill drops.
6 steps