Missile Command

1980s Arcade — Mouse-aimed missile defense, multi-target tracking, progressive difficulty waves, score-chaining. Teaches mouse input, screen zones, and resource management.

01

Basic Missile Launch

Concept: Click to launch interceptor, explosion animation, falling enemy missile.

02

Multiple Targets

Concept: Track several incoming missiles simultaneously, limited ammo.

03

City Defense

Concept: 6 cities as targets, lose city on missile hit, game over when all gone.

04

Progressive Waves

Concept: Increasing missile count, speed, splitter missiles per wave.

05

Score System

Concept: Points per kill, chain bonus for consecutive saves, city survival bonus.

06

Smart Bombs & Power-ups

Concept: Limited screen-clearing smart bombs, ammo refill drops.

6 steps