Oregon Trail
1970s Educational / Survival — Resource management, random event systems, turn-based travel, inventory tracking. One of the most influential games in computing history.
Wagon Setup
Concept: Name party members, choose profession (impacts starting money), buy supplies.
Travel System
Concept: Turn-based travel, miles tracker, pace setting (grueling/steady/gentle).
Resource Management
Concept: Food, clothing, ammo, spare parts depletion; hunting mini-game for food.
Random Events
Concept: River crossings, storms, theft, illness, broken wagon; player choice outcomes.
Health System
Concept: Party member health, disease (dysentery, cholera), rest mechanic.
Landmarks & Progress
Concept: Forts, landmarks, river crossings, trading posts along the trail.
Win/Lose States
Concept: Reach Oregon = win; all party dead or out of supplies = lose; score based on party and inventory.
7 steps