Oregon Trail

1970s Educational / Survival — Resource management, random event systems, turn-based travel, inventory tracking. One of the most influential games in computing history.

01

Wagon Setup

Concept: Name party members, choose profession (impacts starting money), buy supplies.

02

Travel System

Concept: Turn-based travel, miles tracker, pace setting (grueling/steady/gentle).

03

Resource Management

Concept: Food, clothing, ammo, spare parts depletion; hunting mini-game for food.

04

Random Events

Concept: River crossings, storms, theft, illness, broken wagon; player choice outcomes.

05

Health System

Concept: Party member health, disease (dysentery, cholera), rest mechanic.

06

Landmarks & Progress

Concept: Forts, landmarks, river crossings, trading posts along the trail.

07

Win/Lose States

Concept: Reach Oregon = win; all party dead or out of supplies = lose; score based on party and inventory.

7 steps